24.7.2014
Posted on July 24, 2014 by Silentstalker — 55 Comments ↓
- the automatized recovery of sold premium tanks (that was/is available on US server) is still in development for other servers
其它服务器出售的金币车自动恢复功能仍在开发中(美服现在可用)
- earlier, SerB wrote that the profitability of a premium tank depends on its winrate – developers are collecting statistics about the influence of skill of players on credit profit on that respective premium tank, this data will of course not be disclosed
早前,SerB写过一辆金币车的盈利状况取决于它的胜率——开发人员正在收集关于在各自金币车上玩家水平对银币收益的影响,当然这个数据不会披露的。
- a long time ago, it was mentioned that there is a possibility that immobilized tanks (detracked) with only one track off will be able to move in limited way. This was scrapped, SerB states that if they did that, the players would spend the rest of the battle in chain immobilization (SS: as in, they would get detracked over and over again, not sure why SerB thinks that)
很长时间以前,有提到过,只有一条履带的断带车辆能够以有限的方式移动。这个被取消了,SerB表示如果那样做了,玩家就会把剩余的战斗时间都浪费在反复的停滞状态中。
- the fate of FV215b will not be disclosed for now
FV215b 的命运暂时不会披露
- Gavalov tank as tier 5 Soviet light tank? “It’s more like a development of T-70″ (SS: as in, no)
Gavalov 坦克作为5级S系轻坦??它更像是T70的进化版(SS:不会)
- there will be Object 430 buff
430 工程会加强
- the armor model will not be changed from “planes with armor values” to “full realistic armor” (SS: as in, armor plates will not gain real thickness), as this would cause all sorts of problems with calculations
装甲模型不会从“带有装甲数值的平面”改为“完全真实的装甲数值” (SS:也就是说,装甲板不会获得真实的厚度),因为这会给计算造成各种各样的问题
- current armor mechanics are satisfactory according to Veider – the developers tried to consider other armor calculation variants, but all turned out to be worse than what there currently is.
据Veider所说,目前的装甲机制还是令人满意的——开发人员试过去考虑其它的装甲计算方式,但结果证明比目前的要差。
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