10.5.2014
Posted on May 10, 2014 by Silentstalker — 52 Comments ↓
- Storm states that multicore support will not strongly influence game performance
Storm表示多核支持并不会给游戏性能带来大的提升
- Storm states that the supertest patchnotes are not final: “there is a long way to go till the patch goes live”
Storm 说超测补丁内容不是最终的:离正式上线还有很久
- regarding the “hidden Sherman nerf” in 9.0, it was intended, but Storm states that the fact it did not appear in patchnotes first was a mistake of the program, that generates the list of tank changes for the patchnotes. They fixed it and Storm hopes it won’t repeat itself.
对于9.0中暗地里被削弱的谢尔曼,就是这么打算的。不过Storm说实际上它没有出现在补丁内容中是生成补丁内容程序上的一个失误,。他们会修正这个问题并且Storm也希望不要再出现这样的事情了。
- a player asked that there are rumors about a mod, that actually makes the game display tank silhouette even beyond the official render range, Storm replies that that would be possible only if the mod actually takes the tank position beyond the render range from the minimap, eg. such mod won’t display tank and turret orientation
有个玩家询问传说中的一个插件,它能够超越官方设定的渲染距离显示出车辆的轮廓,Storm说如果这个插件只有在小地图上越过最大的渲染距离发现坦克的位置才有可能的。这类插件将不会显示车辆和炮塔的方向
- regarding sharp FPS drops with the shadows enabled: “Shadows eat resources and that’s something we can’t do anything about”
关于开启阴影帧数骤降:阴影确实耗资源,我们无能为力
- Storm confirms that there are sharp FPS drop issues (“freezes”) after a tank is discovered (SS: “lit up” – probably meant when an enemy tank is discovered), they are working on a
Storm 证实在发现一个坦克后会出现帧数下降的厉害的问题,他们正在着手解决。
- Yurko2F states that there is no need to be hysterical about the nerfs, players should try the nerfed vehicles first on the test, a lot of parameters did not change
Yurko2F 表示因为削弱的事情在论坛里歇斯底里的行为真的没必要,你们应该去测试服上试玩一下那些削弱的车,很多参数都没改啊
- statistically, when considering tank buff or nerf, results of players with winrates from 45 percent to 65 percent are taken into account, this range is also internally divided for statistics purposes
从统计上来看,车辆的加强或者削弱,玩家胜率在45%-65%之间的结果会考虑在内,并且这个范围在内部还会为了统计上的目的性而去再次划分
- when balancing tanks, the most important category of players WG aims at are “daddies” (SS: a Russian general term for men, who come home from work and want to spend a few battles in WoT, eg. not schoolkids or students)
平衡车辆时,WG考虑的重要的玩家类别是“熊孩子的爸爸”
- Storm states that roughly 10-20 percent of shots fired are gold rounds, these statistics are very dependent on tank measured and vary wildly from tank to tank
Storm 表示玩家射出的炮弹大约有10-20%是金币弹,这些数据是来自车辆的仔细测量,并且车与车的变化还很大
- Borsig is going to get nerfed
莱茵要被砍
- apparently, some form of player education (tutorial?) is still planned
玩家教程仍在计划中
- when aiming at long distances via sniper mode, tanks sometimes move by “jerking” and “twitching” (SS: as in “teleporting short distances”), this is according to Storm not a glitch, at such distances the tank coordinates are transmitted by server less often to save traffic, it will stay the way it is (it is not a problem of client, but WG datacenters would not handle increased traffic)
在狙击模式下瞄准远距离车辆时,偶尔会出现瞬移和抖动的情况,Storm说这不是故障,在这样远的距离下车辆坐标的传输频率会下降,目的是为了节省流量,这样的处理方式不会变。(非客户端的问题,而是WG数据中心不想处理这些增加的数据流量)
- Storm personally picked the blue color for teamkillers :)
Storm 个人选择的TK颜色为蓝色
- apparently there are no plans for new tier 8 premiums in 9.1
9.1没计划出新的8级金币车
- multiturret mechanism – not this year, it has really low priority
多炮塔不再今年,这玩意优先级真的超低
- the “damage blocked by armor” statistic is bugged (specifically, spaced armor apparently doesn’t count), it will be fixed
装甲拦截伤害的统计里有个bug,间隙装甲的拦截伤害没有计算在内,会修复。
- developers considered reworking the arty aim circle to include the gun traverse
开发人员考虑重做火炮的瞄准环,想要把炮的射界加进去。(这个还不错)
- 9.1 will bring many small optimization fixes, but no big ones
9.1会有许多小方面的优化,但没有大的。
- RU251 German LT8 will come this year in the same patch as the US light tanks
德系8级轻坦 RU251会和美系新轻坦线同时上线
- tier 8 light tanks will be buffed
8级轻坦会加强
- Storm states that despite the TD class bonus for camo after a shot will be removed (SS: eg. 128mm L/55 will remove the same number of camouflage on E-75 as on Borsig), Borsig will still be harder to spot, because it’s smaller
Storm说尽管TD取消了开火后的伪装加成,但莱茵还是很难被点亮,因为这家伙太娇小了。
- T-35 will appear in very distant future, when there is the multiturret mechanism
T-35 将会在遥远的未来,当多炮塔机制搞好时出现。
- there will be no new big features in 9.1, WG is still dealing with fixing the issues from 9.0, there will be new shooting sounds though
9.1没有新的大功能,WG仍旧在处理9.0的问题,不过会有新的开火音效
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